MAINTENANCE
SCHEDULE
Server Maintenance
Every Monday & Thursday
10:00am – 12:00pm (GMT+8)
20 July 2010
New CP and Extreme Class Skills
A) All Class CP skill
Brand new CP Skill system. For normal class the CP skill will be same for all, but for extreme class each job has their very own CP Skill!!!
CP Skill Features :
CP Skill learning does not consume ' Skill Point '
CP Skill books are available at each class NPC accordingly. For extreme class, please purchase from ' NPC Chui Yin Xi ' at Market Place.
Delay duration of CP Skill are longer then normal skill.
Average damage deal by CP skills are higher compare to general skills.
CP skills only can be cast while there is CP point available. CP points can be gain by farming monsters(gain greatly), PVP or PK periods(gain sightly). Part of the monsters wont be able to give CP points.
Changing Map, re-log or disconnected from game will result CP meter reset.
Tiger Claw I
12
5
Area around target
Fire element 30% 10 damage continuous on target
Tiger Claw II
42
5
Area around target
Fire element 30% 15 damage continuous on target
Tiger Claw III
72
5
Area around target
Fire element 30% 20 damage continuous on target
Tiger Claw IV
112
5
Area around target
Fire element 30% 30 damage continuous on target
Tiger Claw V
152
5
Area around target
Fire element 30% 40 damage continuous on target
Tiger Claw VI
192
5
Area around target
Fire element 30% 50 damage continuous on target
Demon Behead I
12
5
A fan shape area spread from main target
Stun 5%
Demon Behead II
42
5
A fan shape area spread from main target
Stun 10%
Demon Behead III
72
5
A fan shape area spread from main target
Stun 15%
Demon Behead IV
112
5
A fan shape area spread from main target
Stun 20%
Demon Behead V
152
5
A fan shape area spread from main target
Stun 25%
Demon Behead VI
192
5
A fan shape area spread from main target
Stun 30%
Broken Spirit I
12
5
Area around target
Attract/push 5%
Broken Spirit II
42
5
Area around target
Attract/push 10%
Broken Spirit III
72
5
Area around target
Attract/push 15%
Broken Spirit IV
112
5
Area around target
Attract/push 20%
Broken Spirit V
152
5
Area around target
Attract/push 25%
Broken Spirit VI
192
5
Area around target
Attract/push 30%
Thunder Blast I
12
5
A fan shape area spread from main target
Numb 5% moving speed-0.3 delay skill cool down 1.1
Thunder Blast II
42
5
A fan shape area spread from main target
Numb 10%/moving speed-0.4/delay skill cool down 1.1
Thunder Blast III
72
5
A fan shape area spread from main target
Numb 15%/moving speed-0.5/delay skill cool down 1.2
Thunder Blast IV
112
5
A fan shape area spread from main target
Numb 20%/moving speed-0.6/delay skill cool down 1.2
Thunder Blast V
152
5
A fan shape area spread from main target
Numb 25%/moving speed-0.6/delay skill cool down 1.3
Thunder Blast VI
192
5
A fan shape area spread from main target
Numb 30%/moving speed-0.7/delay skill cool down 1.4
Wind Kick I
12
5
Area around target
Attack speed 10%
Wind Kick II
42
5
Area around target
Attack speed 15%
Wind Kick III
72
5
Area around target
Attack speed 20%
Wind Kick IV
112
5
Area around target
Attack speed 30%
Wind Kick V
152
5
Area around target
Attack speed 40%
Wind Kick VI
192
5
Area around target
Attack speed 50%
Aura Blade I
12
5
A fan shape area spread from main target
Moving speed 5%
Aura Blade II
42
5
A fan shape area spread from main target
Moving speed 10%
Aura Blade III
72
5
A fan shape area spread from main target
Moving speed 15%
Aura Blade IV
112
5
A fan shape area spread from main target
Moving speed 20%
Aura Blade V
152
5
A fan shape area spread from main target
Moving speed 30%
Aura Blade VI
192
5
A fan shape area spread from main target
Moving speed 50%
Divine Arrow I
12
5
Area around target
Defense value -5
Divine Arrow II
42
5
Area around target
Defense value -10
Divine Arrow III
72
5
Area around target
Defense value -15
Divine Arrow IV
112
5
Area around target
Defense value -20
Divine Arrow V
152
5
Area around target
Defense value -30
Divine Arrow VI
192
5
Area around target
Defense value -50
Ground Explosion I
12
5
Area around target
Pull/Push 10%
Ground Explosion II
42
5
Area around target
Pull/Push 20%
Ground Explosion III
72
5
Area around target
Pull/Push 30%
Ground Explosion IV
112
5
Area around target
Pull/Push 40%
Ground Explosion V
152
5
Area around target
Pull/Push 50%
Ground Explosion VI
192
5
Area around target
Pull/Push 60%
Note: myRosso reserves the right to terminate/ change or/and amend any details of the content. Kindly refer to RAN Online website for latest updates.
B) Extreme Class Transformation
Extreme class transformation divides into 4 parts : reinforce of exist buff skill, brand new buff skill, shifting weapon shortcut key 'Tab' and weapon change according to skill cast.
Reinforce of Turo N-knight, One Dip-eye and OpSea current buff skills, Skill level increase to level 8 and level 9, cool-down time reduce,skill duration increase.
Focus and Magnetic Shaft duration will be extended.
For every job in extreme class will have 3 new buff skills each. These new skills book can be found at Leonine Campus 3F/B1/B2, Carpark 1 /2,Trading Hole,Root Hole, Prison Test Zone,and Head.B. No skill point is consume for learning or upgrading these skills, upon switching weapon all buff skill will be reset.
Determination
102
11
Lv9
Evasion increase within certain timing
Identification
132
14
Lv9
Concentration that increase accuracy
Anger
162
17
Lv9
By using the anger hidden within and convert to attack
King’s eyes
102
11
Lv9
Concentration that increase accuracy
Block
132
5
Lv9
Guard against abnormal statue while absorb part of the physical damage
Invincibility
162
5
Lv9
Increase attack by strengthen up self
Detection
102
11
Lv9
Seeking out opponents weak point and increase self accuracy
Concentrate Evasion
132
5
Lv9
Evade rapidly increase
Raid
162
5
Lv9
Strengthen up spirit to increase attack rate
Absorption
102
11
Lv9
Guard against abnormal statue while absorb part of the magical damage receive
Reviver
132
5
Lv9
Revive several teammates at once who fallen in the battle
Horror Wall
162
5
Lv9
Reflect part of the physical damage receive to nearby enemies
Skill keys shift along with weapon change! As before settings by pressing ' Tab' key will enable extreme class player shift between 2 weapon current equip. Now enhancement on this setting that skill slot will change while weapon are change. For skill slot F1 and F2 will be corresponding with Weapon A and for skill slot F3 and F4 will be corresponding with weapon B. Example : Extreme Class player A equip weapon A (Bow) and weapon B (Gauntlet). He arrange his archer skills at F1 and F2 skill slot while his brawler skill at F3 and F4 skill slot. While pressing 'Tab' for shifting Bow to Gauntlet, his skill slot change according from F1 to F3 and cast skill immediately.
Weapon change according skill cast! For an extreme class player who equip bow and gauntlet, if skills are arrange in the skill slots are 1.Sonic slash 2. Arrow of Armageddon 3. Tai Chi while the player activate Sonic slash and following by Arrow of Armageddon the player's weapon will shift automatically from Gauntlet to Bow. And right after skill Arrow of Armageddon the player cast Tai Chi, his weapon will change from bow back to gauntlet right at the moment the skill is activate.
Note: myRosso reserves the right to terminate/ change or/and amend any details of the content. Kindly refer to RAN Online website for latest updates.